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authorlat9nq <lat9nq@gmail.com>2021-07-25 15:31:33 -0400
committerGitHub <noreply@github.com>2021-07-25 15:31:33 -0400
commit09d6cc99435322c5f480eaa2b0967e33f4966ba6 (patch)
tree72cdf06f6b7d77fdf5826104fea691f3ea450f54 /src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp
parentd8b00fd863c8aa9fca02a479ce958899f1aadf24 (diff)
parent7e272d3cd81656b65b21f5a569fc9a2d76cac758 (diff)
Merge branch 'master' into fullscreen-enum
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp')
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp
new file mode 100644
index 000000000..75d1fa8c1
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/predicate_set_predicate.cpp
@@ -0,0 +1,38 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_types.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+void TranslatorVisitor::PSETP(u64 insn) {
+ union {
+ u64 raw;
+ BitField<0, 3, IR::Pred> dest_pred_b;
+ BitField<3, 3, IR::Pred> dest_pred_a;
+ BitField<12, 3, IR::Pred> pred_a;
+ BitField<15, 1, u64> neg_pred_a;
+ BitField<24, 2, BooleanOp> bop_1;
+ BitField<29, 3, IR::Pred> pred_b;
+ BitField<32, 1, u64> neg_pred_b;
+ BitField<39, 3, IR::Pred> pred_c;
+ BitField<42, 1, u64> neg_pred_c;
+ BitField<45, 2, BooleanOp> bop_2;
+ } const pset{insn};
+
+ const IR::U1 pred_a{ir.GetPred(pset.pred_a, pset.neg_pred_a != 0)};
+ const IR::U1 pred_b{ir.GetPred(pset.pred_b, pset.neg_pred_b != 0)};
+ const IR::U1 pred_c{ir.GetPred(pset.pred_c, pset.neg_pred_c != 0)};
+
+ const IR::U1 lhs_a{PredicateCombine(ir, pred_a, pred_b, pset.bop_1)};
+ const IR::U1 lhs_b{PredicateCombine(ir, ir.LogicalNot(pred_a), pred_b, pset.bop_1)};
+ const IR::U1 result_a{PredicateCombine(ir, lhs_a, pred_c, pset.bop_2)};
+ const IR::U1 result_b{PredicateCombine(ir, lhs_b, pred_c, pset.bop_2)};
+
+ ir.SetPred(pset.dest_pred_a, result_a);
+ ir.SetPred(pset.dest_pred_b, result_b);
+}
+} // namespace Shader::Maxwell