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| author | lat9nq <lat9nq@gmail.com> | 2021-07-25 15:31:33 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-25 15:31:33 -0400 |
| commit | 09d6cc99435322c5f480eaa2b0967e33f4966ba6 (patch) | |
| tree | 72cdf06f6b7d77fdf5826104fea691f3ea450f54 /src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp | |
| parent | d8b00fd863c8aa9fca02a479ce958899f1aadf24 (diff) | |
| parent | 7e272d3cd81656b65b21f5a569fc9a2d76cac758 (diff) | |
Merge branch 'master' into fullscreen-enum
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp')
| -rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp new file mode 100644 index 000000000..6bb08db8a --- /dev/null +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp @@ -0,0 +1,44 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/bit_field.h" +#include "common/common_types.h" +#include "shader_recompiler/exception.h" +#include "shader_recompiler/frontend/maxwell/opcodes.h" +#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" + +namespace Shader::Maxwell { +namespace { +void MOV(TranslatorVisitor& v, u64 insn, const IR::U32& src, bool is_mov32i = false) { + union { + u64 raw; + BitField<0, 8, IR::Reg> dest_reg; + BitField<39, 4, u64> mask; + BitField<12, 4, u64> mov32i_mask; + } const mov{insn}; + + if ((is_mov32i ? mov.mov32i_mask : mov.mask) != 0xf) { + throw NotImplementedException("Non-full move mask"); + } + v.X(mov.dest_reg, src); +} +} // Anonymous namespace + +void TranslatorVisitor::MOV_reg(u64 insn) { + MOV(*this, insn, GetReg20(insn)); +} + +void TranslatorVisitor::MOV_cbuf(u64 insn) { + MOV(*this, insn, GetCbuf(insn)); +} + +void TranslatorVisitor::MOV_imm(u64 insn) { + MOV(*this, insn, GetImm20(insn)); +} + +void TranslatorVisitor::MOV32I(u64 insn) { + MOV(*this, insn, GetImm32(insn), true); +} + +} // namespace Shader::Maxwell |
