aboutsummaryrefslogtreecommitdiff
path: root/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2021-07-25 11:39:04 -0700
committerGitHub <noreply@github.com>2021-07-25 11:39:04 -0700
commit98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch)
tree816faa96c2c4d291825063433331a8ea4b3d08f1 /src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp
parentc2aaf5137003868b2375b96ee84e2cb42d5f355e (diff)
parent7f13104c1778cfdfd54350e92603164070781124 (diff)
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp')
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp
new file mode 100644
index 000000000..5a1b3a8fc
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/double_add.cpp
@@ -0,0 +1,55 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/common_types.h"
+#include "shader_recompiler/exception.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
+
+namespace Shader::Maxwell {
+namespace {
+
+void DADD(TranslatorVisitor& v, u64 insn, const IR::F64& src_b) {
+ union {
+ u64 raw;
+ BitField<0, 8, IR::Reg> dest_reg;
+ BitField<8, 8, IR::Reg> src_a_reg;
+ BitField<39, 2, FpRounding> fp_rounding;
+ BitField<45, 1, u64> neg_b;
+ BitField<46, 1, u64> abs_a;
+ BitField<47, 1, u64> cc;
+ BitField<48, 1, u64> neg_a;
+ BitField<49, 1, u64> abs_b;
+ } const dadd{insn};
+ if (dadd.cc != 0) {
+ throw NotImplementedException("DADD CC");
+ }
+
+ const IR::F64 src_a{v.D(dadd.src_a_reg)};
+ const IR::F64 op_a{v.ir.FPAbsNeg(src_a, dadd.abs_a != 0, dadd.neg_a != 0)};
+ const IR::F64 op_b{v.ir.FPAbsNeg(src_b, dadd.abs_b != 0, dadd.neg_b != 0)};
+
+ const IR::FpControl control{
+ .no_contraction = true,
+ .rounding = CastFpRounding(dadd.fp_rounding),
+ .fmz_mode = IR::FmzMode::None,
+ };
+
+ v.D(dadd.dest_reg, v.ir.FPAdd(op_a, op_b, control));
+}
+} // Anonymous namespace
+
+void TranslatorVisitor::DADD_reg(u64 insn) {
+ DADD(*this, insn, GetDoubleReg20(insn));
+}
+
+void TranslatorVisitor::DADD_cbuf(u64 insn) {
+ DADD(*this, insn, GetDoubleCbuf(insn));
+}
+
+void TranslatorVisitor::DADD_imm(u64 insn) {
+ DADD(*this, insn, GetDoubleImm20(insn));
+}
+
+} // namespace Shader::Maxwell