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authorameerj <52414509+ameerj@users.noreply.github.com>2021-03-16 00:57:07 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:23 -0400
commitfa2f6e38f4d465ba6e5efe6c6bd23d8ef39b080d (patch)
treedf19f729a6814bcdb9bd59446e87971642053da1 /src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h
parent17a82b56d74afcebaad78ce4754d8ee99ea66f93 (diff)
shader: Implement FSET and FSETP
Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h')
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h
index c9ae5c500..f8add3c34 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h
@@ -15,4 +15,10 @@ namespace Shader::Maxwell {
const IR::U1& predicate_2, BooleanOp bop);
[[nodiscard]] IR::U1 PredicateOperation(IR::IREmitter& ir, const IR::U32& result, PredicateOp op);
+
+[[nodiscard]] bool IsCompareOpOrdered(FPCompareOp op);
+
+[[nodiscard]] IR::U1 FloatingPointCompare(IR::IREmitter& ir, const IR::F32& operand_1,
+ const IR::F32& operand_2, FPCompareOp compare_op,
+ IR::FpControl control = {});
} // namespace Shader::Maxwell