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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-26 18:45:38 -0300
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-22 21:51:24 -0400
commit17063d16a3cfe6542e74265739191e1d018fc456 (patch)
tree3dc74c85c9be19183f4c889306458c9a6307b108 /src/shader_recompiler/backend/spirv/emit_context.h
parentd9c5bd9509e82fcde72c18663989931f97ed6518 (diff)
shader: Implement TXQ and fix FragDepth
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_context.h')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 5ed815c06..0cb411a0e 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -31,7 +31,8 @@ private:
struct TextureDefinition {
Id id;
- Id type;
+ Id sampled_type;
+ Id image_type;
};
struct UniformDefinitions {