diff options
| author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-28 21:24:52 -0400 |
|---|---|---|
| committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:36 -0400 |
| commit | 8ba814efb295f0b8494b3679c484c7ceab31c392 (patch) | |
| tree | 7c81176bc12ea7b99309d2748e03c61aa2bf64b8 /src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp | |
| parent | 86d4a05cec42becd60ad68205ca7f190e3fcbed9 (diff) | |
glsl: Better Storage access and wip warps
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp index 3bac8899b..ec80f3cef 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp @@ -206,10 +206,6 @@ void EmitWorkgroupId(EmitContext& ctx) { NotImplemented(); } -void EmitLocalInvocationId(EmitContext& ctx) { - NotImplemented(); -} - void EmitInvocationId(EmitContext& ctx) { NotImplemented(); } @@ -626,27 +622,4 @@ void EmitSubgroupGeMask(EmitContext& ctx) { NotImplemented(); } -void EmitShuffleIndex(EmitContext& ctx, IR::Inst& inst, std::string_view value, - std::string_view index, std::string_view clamp, - std::string_view segmentation_mask) { - NotImplemented(); -} - -void EmitShuffleUp(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view index, - std::string_view clamp, std::string_view segmentation_mask) { - NotImplemented(); -} - -void EmitShuffleDown(EmitContext& ctx, IR::Inst& inst, std::string_view value, - std::string_view index, std::string_view clamp, - std::string_view segmentation_mask) { - NotImplemented(); -} - -void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view value, - std::string_view index, std::string_view clamp, - std::string_view segmentation_mask) { - NotImplemented(); -} - } // namespace Shader::Backend::GLSL |
