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| author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-05-31 23:07:13 -0400 |
|---|---|---|
| committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:37 -0400 |
| commit | 8c684b3e2327bc7b0c02f2a22dbf52c11884ecd3 (patch) | |
| tree | 7312ad1f04957f63a0a848f71f47271a5d29b234 /src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp | |
| parent | c7d085b505ab6a766bf37b34030fc9fcb5b662b7 (diff) | |
glsl: Implement tessellation shaders
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp index 49ab182ea..f4b81407a 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp @@ -161,7 +161,7 @@ void EmitFPRecip64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { void EmitFPRecipSqrt32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, [[maybe_unused]] std::string_view value) { - ctx.AddF32("{}=(1.0f)/sqrt({});", inst, value); + ctx.AddF32("{}=inversesqrt({});", inst, value); } void EmitFPRecipSqrt64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, |
