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| author | lat9nq <lat9nq@gmail.com> | 2021-07-25 15:31:33 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-25 15:31:33 -0400 |
| commit | 09d6cc99435322c5f480eaa2b0967e33f4966ba6 (patch) | |
| tree | 72cdf06f6b7d77fdf5826104fea691f3ea450f54 /src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp | |
| parent | d8b00fd863c8aa9fca02a479ce958899f1aadf24 (diff) | |
| parent | 7e272d3cd81656b65b21f5a569fc9a2d76cac758 (diff) | |
Merge branch 'master' into fullscreen-enum
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp | 230 |
1 files changed, 230 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp new file mode 100644 index 000000000..eeae6562c --- /dev/null +++ b/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp @@ -0,0 +1,230 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <string_view> + +#include "shader_recompiler/backend/glsl/emit_context.h" +#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" +#include "shader_recompiler/frontend/ir/value.h" + +namespace Shader::Backend::GLSL { +void EmitConvertS16F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertS16F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU32("{}=(int({})&0xffff)|(bitfieldExtract(int({}),31,1)<<15);", inst, value, value); +} + +void EmitConvertS16F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertS32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU32("{}=int({});", inst, value); +} + +void EmitConvertS32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU32("{}=int({});", inst, value); +} + +void EmitConvertS64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertS64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU64("{}=int64_t({});", inst, value); +} + +void EmitConvertS64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU64("{}=int64_t({});", inst, value); +} + +void EmitConvertU16F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertU16F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertU16F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertU32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU32("{}=uint({});", inst, value); +} + +void EmitConvertU32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU32("{}=uint({});", inst, value); +} + +void EmitConvertU64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertU64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU64("{}=uint64_t({});", inst, value); +} + +void EmitConvertU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU64("{}=uint64_t({});", inst, value); +} + +void EmitConvertU64U32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU64("{}=uint64_t({});", inst, value); +} + +void EmitConvertU32U64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddU32("{}=uint({});", inst, value); +} + +void EmitConvertF16F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF32F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF32("{}=float({});", inst, value); +} + +void EmitConvertF64F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF64("{}=double({});", inst, value); +} + +void EmitConvertF16S8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF16S16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF16S32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF16S64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF16U8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF16U32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF16U64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF32S8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF32S16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF32S32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF32("{}=float(int({}));", inst, value); +} + +void EmitConvertF32S64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF32("{}=float(int64_t({}));", inst, value); +} + +void EmitConvertF32U8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF32U16(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF32("{}=float({}&0xffff);", inst, value); +} + +void EmitConvertF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF32("{}=float({});", inst, value); +} + +void EmitConvertF32U64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF32("{}=float({});", inst, value); +} + +void EmitConvertF64S8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF64S16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF64S32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF64("{}=double(int({}));", inst, value); +} + +void EmitConvertF64S64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF64("{}=double(int64_t({}));", inst, value); +} + +void EmitConvertF64U8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF64U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, + [[maybe_unused]] std::string_view value) { + NotImplemented(); +} + +void EmitConvertF64U32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF64("{}=double({});", inst, value); +} + +void EmitConvertF64U64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF64("{}=double({});", inst, value); +} + +} // namespace Shader::Backend::GLSL |
