diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-06-24 02:41:09 -0300 |
|---|---|---|
| committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:39 -0400 |
| commit | 7dafa96ab59892b7f1fbffdb61e4326e6443955f (patch) | |
| tree | 5ab58d56860db635542ea1ec24be258bd86b40b9 /src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp | |
| parent | 4f052a1f393d45843eabc237e21757be15f20062 (diff) | |
shader: Rework varyings and implement passthrough geometry shaders
Put all varyings into a single std::bitset with helpers to access it.
Implement passthrough geometry shaders using host's.
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 3d2ba2eee..16e2a8502 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -179,7 +179,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, const char swizzle{"xyzw"[element]}; if (IR::IsGeneric(attr)) { const u32 index{IR::GenericAttributeIndex(attr)}; - if (!ctx.runtime_info.previous_stage_stores_generic[index]) { + if (!ctx.runtime_info.previous_stage_stores.Generic(index)) { ctx.AddF32("{}=0.f;", inst, attr); return; } |
