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authorFeng Chen <VonChenPlus@gmail.com>2021-12-18 13:57:14 +0800
committerGitHub <noreply@github.com>2021-12-18 13:57:14 +0800
commite49184e6069a9d791d2df3c1958f5c4b1187e124 (patch)
treeb776caf722e0be0e680f67b0ad0842628162ef1c /src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp
parent4dd85f86a89338ff84d05a3981c14f6de1be4606 (diff)
parent77d06d5df02d18da381bcd572ce11fee790d9edf (diff)
Merge branch 'yuzu-emu:master' into convert_legacy
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp
index e69de29bb..875e9d991 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp
@@ -0,0 +1,30 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
+#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
+
+namespace Shader::Backend::GLASM {
+
+void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,0;", inst);
+}
+
+void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,0;", inst);
+}
+
+void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,0;", inst);
+}
+
+void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
+ ctx.Add("MOV.S {}.x,0;", inst);
+}
+
+void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
+ ctx.LongAdd("MOV.S64 {}.x,0;", inst);
+}
+
+} // namespace Shader::Backend::GLASM