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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-07-21 22:24:33 -0300 |
|---|---|---|
| committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:27 +0100 |
| commit | fb924ea85c22353c1a6f108d38372ab14355695b (patch) | |
| tree | 0918fdff8a4eef5ac26db4bd592f6be5aeab6943 /src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | |
| parent | fddf372c689d466372ac94b6920beb883c7740e4 (diff) | |
shader: Add resolution down factor opcode
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index e537f6073..807494063 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp @@ -210,6 +210,11 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) { ctx.Add("MOV.F {}.x,y_direction[0].w;", inst); } +void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) { + UNIMPLEMENTED(); + ctx.Add("MOV.F {}.x,1;", inst); +} + void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) { ctx.Add("MOV.S {}.x,0;", inst); } |
