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| author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2021-07-08 17:22:31 -0400 |
|---|---|---|
| committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 21:51:35 -0400 |
| commit | 373f75d944473731408d7a72c967d5c4b37af5bb (patch) | |
| tree | a6af34845e9cae1429bbd004a36b324bb02f9932 /src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | |
| parent | 487057b8d2bd79892423ad3a1b5a96d0407b307a (diff) | |
shader: Add shader loop safety check settings
Also add a setting for enable Nsight Aftermath.
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index 95bcbd750..60735fe31 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp @@ -153,6 +153,14 @@ void EmitGetIndirectBranchVariable(EmitContext& ctx) { NotImplemented(); } +void EmitSetLoopSafetyVariable(EmitContext& ctx) { + NotImplemented(); +} + +void EmitGetLoopSafetyVariable(EmitContext& ctx) { + NotImplemented(); +} + void EmitGetZFlag(EmitContext& ctx) { NotImplemented(); } |
