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| author | bunnei <bunneidev@gmail.com> | 2020-07-16 11:33:51 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-16 11:33:51 -0400 |
| commit | 2781201bfb507fb47a103843755ee0dc8e2e6d23 (patch) | |
| tree | 1974fd3d321308ff351db84bc74d17e98bb5d805 /src/core/settings.h | |
| parent | 9121d35e70ccfadd4bbd60d7b0ec27fa81a24352 (diff) | |
| parent | a683e42516a70e7ff6691662556ba56d25b4189c (diff) | |
Merge pull request #4337 from lat9nq/fix-per-game-async
main: Set async gpu properly after loading per-game setting
Diffstat (limited to 'src/core/settings.h')
| -rw-r--r-- | src/core/settings.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/core/settings.h b/src/core/settings.h index 3eb336f75..a64debd25 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -526,4 +526,7 @@ void LogSettings(); // Restore the global state of all applicable settings in the Values struct void RestoreGlobalState(); +// Fixes settings that are known to cause issues with the emulator +void Sanitize(); + } // namespace Settings |
