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authorbunnei <bunneidev@gmail.com>2020-07-16 11:33:51 -0400
committerGitHub <noreply@github.com>2020-07-16 11:33:51 -0400
commit2781201bfb507fb47a103843755ee0dc8e2e6d23 (patch)
tree1974fd3d321308ff351db84bc74d17e98bb5d805 /src/core/settings.h
parent9121d35e70ccfadd4bbd60d7b0ec27fa81a24352 (diff)
parenta683e42516a70e7ff6691662556ba56d25b4189c (diff)
Merge pull request #4337 from lat9nq/fix-per-game-async
main: Set async gpu properly after loading per-game setting
Diffstat (limited to 'src/core/settings.h')
-rw-r--r--src/core/settings.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/core/settings.h b/src/core/settings.h
index 3eb336f75..a64debd25 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -526,4 +526,7 @@ void LogSettings();
// Restore the global state of all applicable settings in the Values struct
void RestoreGlobalState();
+// Fixes settings that are known to cause issues with the emulator
+void Sanitize();
+
} // namespace Settings