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| author | David <25727384+ogniK5377@users.noreply.github.com> | 2020-07-21 16:05:47 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-21 16:05:47 +1000 |
| commit | e9bfe05e04f4a83cadb2cc036689921defb4e342 (patch) | |
| tree | 12910935b977f97b94a3af6ae3210c097940b407 /src/core/network/sockets.h | |
| parent | 3d13d7f48f3bf7c1fb7b7673e963aa3e54db2838 (diff) | |
| parent | 51817f6e59e420536901e3225091894ea6ad1b25 (diff) | |
Merge pull request #4306 from ReinUsesLisp/bsd-network
core/network: Add network abstraction
Diffstat (limited to 'src/core/network/sockets.h')
| -rw-r--r-- | src/core/network/sockets.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/src/core/network/sockets.h b/src/core/network/sockets.h new file mode 100644 index 000000000..7bdff0fe4 --- /dev/null +++ b/src/core/network/sockets.h @@ -0,0 +1,94 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <utility> + +#if defined(_WIN32) +#include <winsock.h> +#elif !defined(__unix__) +#error "Platform not implemented" +#endif + +#include "common/common_types.h" +#include "core/network/network.h" + +// TODO: C++20 Replace std::vector usages with std::span + +namespace Network { + +class Socket { +public: + struct AcceptResult { + std::unique_ptr<Socket> socket; + SockAddrIn sockaddr_in; + }; + + explicit Socket() = default; + ~Socket(); + + Socket(const Socket&) = delete; + Socket& operator=(const Socket&) = delete; + + Socket(Socket&& rhs) noexcept; + + // Avoid closing sockets implicitly + Socket& operator=(Socket&&) noexcept = delete; + + Errno Initialize(Domain domain, Type type, Protocol protocol); + + Errno Close(); + + std::pair<AcceptResult, Errno> Accept(); + + Errno Connect(SockAddrIn addr_in); + + std::pair<SockAddrIn, Errno> GetPeerName(); + + std::pair<SockAddrIn, Errno> GetSockName(); + + Errno Bind(SockAddrIn addr); + + Errno Listen(s32 backlog); + + Errno Shutdown(ShutdownHow how); + + std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message); + + std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr); + + std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags); + + std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, const SockAddrIn* addr); + + Errno SetLinger(bool enable, u32 linger); + + Errno SetReuseAddr(bool enable); + + Errno SetBroadcast(bool enable); + + Errno SetSndBuf(u32 value); + + Errno SetRcvBuf(u32 value); + + Errno SetSndTimeo(u32 value); + + Errno SetRcvTimeo(u32 value); + + Errno SetNonBlock(bool enable); + + bool IsOpened() const; + +#if defined(_WIN32) + SOCKET fd = INVALID_SOCKET; +#elif defined(__unix__) + int fd = -1; +#endif +}; + +std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout); + +} // namespace Network |
