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authorLioncash <mathew1800@gmail.com>2019-11-26 16:29:34 -0500
committerLioncash <mathew1800@gmail.com>2019-11-26 21:55:39 -0500
commitb05bfc603689419dc515a656b9fc711d79994f13 (patch)
treebc0937d11bbe31458785a69478edbf11a720b0ae /src/core/memory/cheat_engine.h
parent89ef3ef5752e42d0eb0bdfa23cc72d391db74216 (diff)
core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
With all of the trivial parts of the memory interface moved over, we can get right into moving over the bits that are used. Note that this does require the use of GetInstance from the global system instance to be used within hle_ipc.cpp and the gdbstub. This is fine for the time being, as they both already rely on the global system instance in other functions. These will be removed in a change directed at both of these respectively. For now, it's sufficient, as it still accomplishes the goal of de-globalizing the memory code.
Diffstat (limited to 'src/core/memory/cheat_engine.h')
-rw-r--r--src/core/memory/cheat_engine.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/memory/cheat_engine.h b/src/core/memory/cheat_engine.h
index e3db90dac..3d6b2298a 100644
--- a/src/core/memory/cheat_engine.h
+++ b/src/core/memory/cheat_engine.h
@@ -24,7 +24,7 @@ namespace Memory {
class StandardVmCallbacks : public DmntCheatVm::Callbacks {
public:
- StandardVmCallbacks(const Core::System& system, const CheatProcessMetadata& metadata);
+ StandardVmCallbacks(Core::System& system, const CheatProcessMetadata& metadata);
~StandardVmCallbacks() override;
void MemoryRead(VAddr address, void* data, u64 size) override;
@@ -37,7 +37,7 @@ private:
VAddr SanitizeAddress(VAddr address) const;
const CheatProcessMetadata& metadata;
- const Core::System& system;
+ Core::System& system;
};
// Intermediary class that parses a text file or other disk format for storing cheats into a