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authorLioncash <mathew1800@gmail.com>2018-08-10 18:39:37 -0400
committerLioncash <mathew1800@gmail.com>2018-08-10 19:00:09 -0400
commit20c2928c2b157b8a322a128732cd00cabbfa9d6d (patch)
treef7db86f1b27135d7cc352c6eb5de4f2949d7e0f4 /src/core/hle
parentf380496728695aca47db98b59f9031c3b9c2e553 (diff)
video_core; Get rid of global g_toggle_framelimit_enabled variable
Instead, we make a struct for renderer settings and allow the renderer to update all of these settings, getting rid of the need for global-scoped variables. This also uncovered a few indirect inclusions for certain headers, which this commit also fixes.
Diffstat (limited to 'src/core/hle')
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index f86e1056c..db2e17c0c 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -6,6 +6,7 @@
#include <vector>
#include <boost/optional.hpp>
+#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"