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| author | Subv <subv2112@gmail.com> | 2018-01-07 21:27:58 -0500 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2018-01-10 23:28:09 -0500 |
| commit | 25f29c2f4fd2415373f8af24fb61142ab4b343e6 (patch) | |
| tree | d20a1c7c41051f37183b2d095f2edb34ea8a207b /src/core/hle/service/vi/vi_m.cpp | |
| parent | 94a5e97eb3e331f5c02e3ff2c0d4a9d62f072ba7 (diff) | |
NV: Implemented (with stubs) the vi:m service and some of its subservices.
The homebrew display test application now properly writes graphics data to the graphics buffer but we still don't have a way to compose the display layers.
Diffstat (limited to 'src/core/hle/service/vi/vi_m.cpp')
| -rw-r--r-- | src/core/hle/service/vi/vi_m.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/core/hle/service/vi/vi_m.cpp b/src/core/hle/service/vi/vi_m.cpp new file mode 100644 index 000000000..a883ba572 --- /dev/null +++ b/src/core/hle/service/vi/vi_m.cpp @@ -0,0 +1,29 @@ +// Copyright 2018 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/log.h" +#include "core/hle/ipc_helpers.h" +#include "core/hle/service/vi/vi.h" +#include "core/hle/service/vi/vi_m.h" + +namespace Service { +namespace VI { + +void VI_M::GetDisplayService(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service, "(STUBBED) called"); + + IPC::RequestBuilder rb{ctx, 2, 0, 0, 1}; + rb.PushIpcInterface<IApplicationDisplayService>(); +} + +VI_M::VI_M() : ServiceFramework("vi:m") { + static const FunctionInfo functions[] = { + {2, &VI_M::GetDisplayService, "GetDisplayService"}, + {3, nullptr, "GetDisplayServiceWithProxyNameExchange"}, + }; + RegisterHandlers(functions); +} + +} // namespace VI +} // namespace Service |
