diff options
| author | Fernando S <fsahmkow27@gmail.com> | 2024-02-02 15:08:06 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-02 15:08:06 +0100 |
| commit | 58cf2ee1f93ebfa0e6b25b71d349ad2ad7895f53 (patch) | |
| tree | a6efdfb4de7a7bac87926f6f1e93e7275634c731 /src/core/hle/service/nvnflinger/nvnflinger.cpp | |
| parent | 3212bf529428f4dc45ccce550c956276557c52fb (diff) | |
| parent | 2c421a7046c5ff1fdb8319f097a89a331907baf6 (diff) | |
Merge pull request #12761 from liamwhite/mp-composite
video_core: rewrite presentation for layer composition
Diffstat (limited to 'src/core/hle/service/nvnflinger/nvnflinger.cpp')
| -rw-r--r-- | src/core/hle/service/nvnflinger/nvnflinger.cpp | 42 |
1 files changed, 9 insertions, 33 deletions
diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp index 51133853c..a4e848882 100644 --- a/src/core/hle/service/nvnflinger/nvnflinger.cpp +++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp @@ -18,6 +18,7 @@ #include "core/hle/service/nvnflinger/buffer_item_consumer.h" #include "core/hle/service/nvnflinger/buffer_queue_core.h" #include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" +#include "core/hle/service/nvnflinger/hardware_composer.h" #include "core/hle/service/nvnflinger/hos_binder_driver_server.h" #include "core/hle/service/nvnflinger/nvnflinger.h" #include "core/hle/service/nvnflinger/ui/graphic_buffer.h" @@ -279,45 +280,19 @@ void Nvnflinger::Compose() { SCOPE_EXIT({ display.SignalVSyncEvent(); }); // Don't do anything for displays without layers. - if (!display.HasLayers()) - continue; - - // TODO(Subv): Support more than 1 layer. - VI::Layer& layer = display.GetLayer(0); - - android::BufferItem buffer{}; - const auto status = layer.GetConsumer().AcquireBuffer(&buffer, {}, false); - - if (status != android::Status::NoError) { + if (!display.HasLayers()) { continue; } - const auto& igbp_buffer = *buffer.graphic_buffer; - if (!system.IsPoweredOn()) { return; // We are likely shutting down } - // Now send the buffer to the GPU for drawing. - // TODO(Subv): Support more than just disp0. The display device selection is probably based - // on which display we're drawing (Default, Internal, External, etc) auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd); ASSERT(nvdisp); - Common::Rectangle<int> crop_rect{ - static_cast<int>(buffer.crop.Left()), static_cast<int>(buffer.crop.Top()), - static_cast<int>(buffer.crop.Right()), static_cast<int>(buffer.crop.Bottom())}; - - nvdisp->flip(igbp_buffer.BufferId(), igbp_buffer.Offset(), igbp_buffer.ExternalFormat(), - igbp_buffer.Width(), igbp_buffer.Height(), igbp_buffer.Stride(), - static_cast<android::BufferTransformFlags>(buffer.transform), crop_rect, - buffer.fence.fences, buffer.fence.num_fences); - - MicroProfileFlip(); - - swap_interval = buffer.swap_interval; - - layer.GetConsumer().ReleaseBuffer(buffer, android::Fence::NoFence()); + swap_interval = display.GetComposer().ComposeLocked(&compose_speed_scale, display, *nvdisp, + swap_interval); } } @@ -334,15 +309,16 @@ s64 Nvnflinger::GetNextTicks() const { speed_scale = 0.01f; } } + + // Adjust by speed limit determined during composition. + speed_scale /= compose_speed_scale; + if (system.GetNVDECActive() && settings.use_video_framerate.GetValue()) { // Run at intended presentation rate during video playback. speed_scale = 1.f; } - // As an extension, treat nonpositive swap interval as framerate multiplier. - const f32 effective_fps = swap_interval <= 0 ? 120.f * static_cast<f32>(1 - swap_interval) - : 60.f / static_cast<f32>(swap_interval); - + const f32 effective_fps = 60.f / static_cast<f32>(swap_interval); return static_cast<s64>(speed_scale * (1000000000.f / effective_fps)); } |
