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| author | bunnei <bunneidev@gmail.com> | 2020-12-16 21:09:06 -0800 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2020-12-28 21:33:34 -0800 |
| commit | 6433b1dfd67f4c4f0c4b2e3742dc437a0d1e906e (patch) | |
| tree | d2a9a23be1a80d9351f99d7feb7978f3c2237882 /src/core/hle/service/nvflinger/nvflinger.h | |
| parent | bea51d948dd4297d6677249562a699d25ad728b0 (diff) | |
service: nvflinger: Improve synchronization for BufferQueue.
- Use proper mechanisms for blocking on DequeueBuffer.
- Ensure service thread terminates on emulation Shutdown.
Diffstat (limited to 'src/core/hle/service/nvflinger/nvflinger.h')
| -rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index ce1347d6d..c6765259f 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -107,7 +107,7 @@ private: std::shared_ptr<Nvidia::Module> nvdrv; std::vector<VI::Display> displays; - std::vector<BufferQueue> buffer_queues; + std::vector<std::unique_ptr<BufferQueue>> buffer_queues; /// Id to use for the next layer that is created, this counter is shared among all displays. u64 next_layer_id = 1; |
