diff options
| author | bunnei <bunneidev@gmail.com> | 2019-01-21 15:18:09 -0500 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2019-03-06 21:09:09 -0500 |
| commit | ac51d048a91593a3da124aeea32dc5b0898f1dd6 (patch) | |
| tree | 91094e0615aea42b1541209fc00a3da6708f9bd1 /src/core/hle/service/nvflinger/nvflinger.cpp | |
| parent | 4483089d704cd4913a748d2198359cc0cf7b32c5 (diff) | |
gpu: Refactor command and swap buffers interface for asynch.
Diffstat (limited to 'src/core/hle/service/nvflinger/nvflinger.cpp')
| -rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 56f31e2ac..fc496b654 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -186,7 +186,7 @@ void NVFlinger::Compose() { // There was no queued buffer to draw, render previous frame system_instance.GetPerfStats().EndGameFrame(); - system_instance.Renderer().SwapBuffers({}); + system_instance.GPU().SwapBuffers({}); continue; } |
