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| author | bunnei <bunneidev@gmail.com> | 2021-08-18 15:42:46 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-18 15:42:46 -0700 |
| commit | aa40084c241129ef08081bae72bd5de1b4c86348 (patch) | |
| tree | b4f406cbf0f230cf9064040992ce3ef8bf54e5a7 /src/core/hle/service/nvflinger/nvflinger.cpp | |
| parent | 521e6ac17483e975e2fc731fed879e9f3edf7547 (diff) | |
| parent | aef0ca6f0d422623f46f47c15e9a4c9b5fd04dd0 (diff) | |
Merge pull request #6832 from bunnei/scheduler-improvements
kernel: Various improvements to scheduler
Diffstat (limited to 'src/core/hle/service/nvflinger/nvflinger.cpp')
| -rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 941748970..00bff8caf 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -61,12 +61,13 @@ void NVFlinger::SplitVSync() { } } -NVFlinger::NVFlinger(Core::System& system_) : system(system_) { - displays.emplace_back(0, "Default", system); - displays.emplace_back(1, "External", system); - displays.emplace_back(2, "Edid", system); - displays.emplace_back(3, "Internal", system); - displays.emplace_back(4, "Null", system); +NVFlinger::NVFlinger(Core::System& system_) + : system(system_), service_context(system_, "nvflinger") { + displays.emplace_back(0, "Default", service_context, system); + displays.emplace_back(1, "External", service_context, system); + displays.emplace_back(2, "Edid", service_context, system); + displays.emplace_back(3, "Internal", service_context, system); + displays.emplace_back(4, "Null", service_context, system); guard = std::make_shared<std::mutex>(); // Schedule the screen composition events @@ -146,7 +147,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) { const u32 buffer_queue_id = next_buffer_queue_id++; buffer_queues.emplace_back( - std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id)); + std::make_unique<BufferQueue>(system.Kernel(), buffer_queue_id, layer_id, service_context)); display.CreateLayer(layer_id, *buffer_queues.back()); } |
