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| author | Lioncash <mathew1800@gmail.com> | 2021-05-16 01:46:30 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2021-05-16 03:43:16 -0400 |
| commit | 9a07ed53ebe4e27ef1a14e0469037cab9fb7b1e7 (patch) | |
| tree | 54d6c5a6b319a10522b068caf2b0600c8f27876a /src/core/hle/service/nvdrv/syncpoint_manager.h | |
| parent | 06c410ee882885e67260b963c3b86f4cf3c7de98 (diff) | |
core: Make variable shadowing a compile-time error
Now that we have most of core free of shadowing, we can enable the
warning as an error to catch anything that may be remaining and also
eliminate this class of logic bug entirely.
Diffstat (limited to 'src/core/hle/service/nvdrv/syncpoint_manager.h')
| -rw-r--r-- | src/core/hle/service/nvdrv/syncpoint_manager.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/nvdrv/syncpoint_manager.h b/src/core/hle/service/nvdrv/syncpoint_manager.h index d395c5d0b..99f286474 100644 --- a/src/core/hle/service/nvdrv/syncpoint_manager.h +++ b/src/core/hle/service/nvdrv/syncpoint_manager.h @@ -18,7 +18,7 @@ namespace Service::Nvidia { class SyncpointManager final { public: - explicit SyncpointManager(Tegra::GPU& gpu); + explicit SyncpointManager(Tegra::GPU& gpu_); ~SyncpointManager(); /** |
