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| author | Chloe <25727384+ogniK5377@users.noreply.github.com> | 2020-11-04 18:36:55 +1100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-04 18:36:55 +1100 |
| commit | 6bbbbe8f85369dfc7a67441e5f7f6ab7a6484ae1 (patch) | |
| tree | a97a13d00eaae7e81f028a57fef7dadf9d96a27c /src/core/hle/service/nvdrv/syncpoint_manager.h | |
| parent | 4bfa411ddcf3b5454c85ada70f28438feaaae93e (diff) | |
| parent | 848bdf8a40aa31f1525e7326225f0f9fc3126d4d (diff) | |
Merge pull request #4869 from bunnei/improve-gpu-sync
Improvements to GPU synchronization & various refactoring
Diffstat (limited to 'src/core/hle/service/nvdrv/syncpoint_manager.h')
| -rw-r--r-- | src/core/hle/service/nvdrv/syncpoint_manager.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/src/core/hle/service/nvdrv/syncpoint_manager.h b/src/core/hle/service/nvdrv/syncpoint_manager.h new file mode 100644 index 000000000..4168b6c7e --- /dev/null +++ b/src/core/hle/service/nvdrv/syncpoint_manager.h @@ -0,0 +1,85 @@ +// Copyright 2020 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include <atomic> + +#include "common/common_types.h" +#include "core/hle/service/nvdrv/nvdata.h" + +namespace Tegra { +class GPU; +} + +namespace Service::Nvidia { + +class SyncpointManager final { +public: + explicit SyncpointManager(Tegra::GPU& gpu); + ~SyncpointManager(); + + /** + * Returns true if the specified syncpoint is expired for the given value. + * @param syncpoint_id Syncpoint ID to check. + * @param value Value to check against the specified syncpoint. + * @returns True if the specified syncpoint is expired for the given value, otherwise False. + */ + bool IsSyncpointExpired(u32 syncpoint_id, u32 value) const { + return (GetSyncpointMax(syncpoint_id) - value) >= (GetSyncpointMin(syncpoint_id) - value); + } + + /** + * Gets the lower bound for the specified syncpoint. + * @param syncpoint_id Syncpoint ID to get the lower bound for. + * @returns The lower bound for the specified syncpoint. + */ + u32 GetSyncpointMin(u32 syncpoint_id) const { + return syncpoints[syncpoint_id].min.load(std::memory_order_relaxed); + } + + /** + * Gets the uper bound for the specified syncpoint. + * @param syncpoint_id Syncpoint ID to get the upper bound for. + * @returns The upper bound for the specified syncpoint. + */ + u32 GetSyncpointMax(u32 syncpoint_id) const { + return syncpoints[syncpoint_id].max.load(std::memory_order_relaxed); + } + + /** + * Refreshes the minimum value for the specified syncpoint. + * @param syncpoint_id Syncpoint ID to be refreshed. + * @returns The new syncpoint minimum value. + */ + u32 RefreshSyncpoint(u32 syncpoint_id); + + /** + * Allocates a new syncoint. + * @returns The syncpoint ID for the newly allocated syncpoint. + */ + u32 AllocateSyncpoint(); + + /** + * Increases the maximum value for the specified syncpoint. + * @param syncpoint_id Syncpoint ID to be increased. + * @param value Value to increase the specified syncpoint by. + * @returns The new syncpoint maximum value. + */ + u32 IncreaseSyncpoint(u32 syncpoint_id, u32 value); + +private: + struct Syncpoint { + std::atomic<u32> min; + std::atomic<u32> max; + std::atomic<bool> is_allocated; + }; + + std::array<Syncpoint, MaxSyncPoints> syncpoints{}; + + Tegra::GPU& gpu; +}; + +} // namespace Service::Nvidia |
