diff options
| author | bunnei <bunneidev@gmail.com> | 2019-11-03 04:10:12 -0500 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2019-11-03 04:22:45 -0500 |
| commit | b0ab803ce853739a0b8595ee95599d0fab46c78a (patch) | |
| tree | 0430782a5fae74d06891dad3732db26d5dd4a189 /src/core/hle/service/nifm | |
| parent | 28bb248db6b70bcf9c01312cd663110bf1d116c9 (diff) | |
kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.
# Conflicts:
# src/core/hle/service/am/applets/applets.cpp
# src/core/hle/service/filesystem/fsp_srv.cpp
Diffstat (limited to 'src/core/hle/service/nifm')
| -rw-r--r-- | src/core/hle/service/nifm/nifm.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index 756a2af57..01d557c7a 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -69,10 +69,8 @@ public: RegisterHandlers(functions); auto& kernel = system.Kernel(); - event1 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic, - "IRequest:Event1"); - event2 = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic, - "IRequest:Event2"); + event1 = Kernel::WritableEvent::CreateEventPair(kernel, "IRequest:Event1"); + event2 = Kernel::WritableEvent::CreateEventPair(kernel, "IRequest:Event2"); } private: |
