aboutsummaryrefslogtreecommitdiff
path: root/src/core/hle/service/hid/controllers/gesture.cpp
diff options
context:
space:
mode:
authorliamwhite <liamwhite@users.noreply.github.com>2023-08-26 19:15:00 -0400
committerGitHub <noreply@github.com>2023-08-26 19:15:00 -0400
commit6c4abd23be375afda850661cdf164b65e52f8cb8 (patch)
tree4245dfb837da484556040bb02915d0e7b53569c8 /src/core/hle/service/hid/controllers/gesture.cpp
parent84b384fbeafcb49f7ded1300cfc9dfa319a2fd3a (diff)
parent1cdd11d9f5541ba9b49baf3dddcb7e411f035669 (diff)
Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
Diffstat (limited to 'src/core/hle/service/hid/controllers/gesture.cpp')
-rw-r--r--src/core/hle/service/hid/controllers/gesture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp
index 03432f7cb..63eecd42b 100644
--- a/src/core/hle/service/hid/controllers/gesture.cpp
+++ b/src/core/hle/service/hid/controllers/gesture.cpp
@@ -331,7 +331,7 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties()
};
// Hack: There is no touch in docked but games still allow it
- if (Settings::values.use_docked_mode.GetValue()) {
+ if (Settings::IsDockedMode()) {
gesture.points[id] = {
.x = static_cast<s32>(active_x * Layout::ScreenDocked::Width),
.y = static_cast<s32>(active_y * Layout::ScreenDocked::Height),