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authorYuri Kunde Schlesner <yuriks@yuriks.net>2015-08-18 20:52:40 -0700
committerYuri Kunde Schlesner <yuriks@yuriks.net>2015-08-18 20:52:40 -0700
commita9fc6598092f2d4f3105ebf7284685b687fa4e75 (patch)
treecd6b5895a3ddf1edc18ac6eb498a103e5c4a95b0 /src/core/hle/service/gsp_gpu.cpp
parent3c5ff418ca9a0cf3af0a8eeae76bb111a7af73bc (diff)
parent9ae5a09655a568b55279f9b3cb6704144d9c442f (diff)
Merge pull request #996 from yuriks/texture-copy
GPU: Implement TextureCopy-mode display transfers
Diffstat (limited to 'src/core/hle/service/gsp_gpu.cpp')
-rw-r--r--src/core/hle/service/gsp_gpu.cpp25
1 files changed, 15 insertions, 10 deletions
diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp
index e93c1b436..3c41e656c 100644
--- a/src/core/hle/service/gsp_gpu.cpp
+++ b/src/core/hle/service/gsp_gpu.cpp
@@ -418,7 +418,7 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
case CommandId::SET_DISPLAY_TRANSFER:
{
- auto& params = command.image_copy;
+ auto& params = command.display_transfer;
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),
Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),
@@ -433,17 +433,22 @@ static void ExecuteCommand(const Command& command, u32 thread_id) {
// TODO: Check if texture copies are implemented correctly..
case CommandId::SET_TEXTURE_COPY:
{
- auto& params = command.image_copy;
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_address)),
+ auto& params = command.texture_copy;
+ WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.input_address),
Memory::VirtualToPhysicalAddress(params.in_buffer_address) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_address)),
+ WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.output_address),
Memory::VirtualToPhysicalAddress(params.out_buffer_address) >> 3);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.input_size)), params.in_buffer_size);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.output_size)), params.out_buffer_size);
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.flags)), params.flags);
-
- // TODO: Should this register be set to 1 or should instead its value be OR-ed with 1?
- WriteGPURegister(static_cast<u32>(GPU_REG_INDEX(display_transfer_config.trigger)), 1);
+ WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.size),
+ params.size);
+ WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.input_size),
+ params.in_width_gap);
+ WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.texture_copy.output_size),
+ params.out_width_gap);
+ WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.flags),
+ params.flags);
+
+ // NOTE: Actual GSP ORs 1 with current register instead of overwriting. Doesn't seem to matter.
+ WriteGPURegister((u32)GPU_REG_INDEX(display_transfer_config.trigger), 1);
break;
}