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authorwwylele <wwylele@gmail.com>2016-10-21 22:10:55 +0800
committerwwylele <wwylele@gmail.com>2016-11-19 18:55:35 +0200
commitd7d6975af0971f5a07d489bdef522ca121bb30ec (patch)
tree561c62a130c719cd3e6ffe7051d6be8a54e30cb6 /src/core/hle/service/fs/archive.h
parentf775a3781bde276707b27ec220f4c7ca18062767 (diff)
FileSys: rename SaveDataCheck archive to NCCH archive
According to the observation from game and 3dbrew "Used for accessing general NCCH data"
Diffstat (limited to 'src/core/hle/service/fs/archive.h')
-rw-r--r--src/core/hle/service/fs/archive.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/fs/archive.h b/src/core/hle/service/fs/archive.h
index 41a76285c..21ed9717b 100644
--- a/src/core/hle/service/fs/archive.h
+++ b/src/core/hle/service/fs/archive.h
@@ -33,7 +33,7 @@ enum class ArchiveIdCode : u32 {
SystemSaveData = 0x00000008,
SDMC = 0x00000009,
SDMCWriteOnly = 0x0000000A,
- SaveDataCheck = 0x2345678A,
+ NCCH = 0x2345678A,
};
/// Media types for the archives