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authorZach Hilman <zachhilman@gmail.com>2019-06-28 21:02:34 -0400
committerZach Hilman <zachhilman@gmail.com>2019-06-28 21:02:34 -0400
commitdb2fdd0352d023787fcac032101e1e36fb8aa03f (patch)
treefe785b7af5776cb9dc76de107ca5124d8d56a5ed /src/core/hle/service/filesystem/filesystem.h
parent5829ba1ccc18c083a4d2a6e42ad27ebe1c6fbac8 (diff)
fsp-srv: Implement OutputAccessLogToSdCard
Allows games to log data to the SD.
Diffstat (limited to 'src/core/hle/service/filesystem/filesystem.h')
-rw-r--r--src/core/hle/service/filesystem/filesystem.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h
index 6481f237c..3849dd89e 100644
--- a/src/core/hle/service/filesystem/filesystem.h
+++ b/src/core/hle/service/filesystem/filesystem.h
@@ -65,7 +65,7 @@ FileSys::VirtualDir GetModificationDumpRoot(u64 title_id);
// above is called.
void CreateFactories(FileSys::VfsFilesystem& vfs, bool overwrite = true);
-void InstallInterfaces(SM::ServiceManager& service_manager, FileSys::VfsFilesystem& vfs);
+void InstallInterfaces(Core::System& system);
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
// pointers and booleans. This makes using a VfsDirectory with switch services much easier and