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authorDavid Marcec <dmarcecguzman@gmail.com>2018-08-11 10:35:47 +1000
committerDavid Marcec <dmarcecguzman@gmail.com>2018-08-11 10:35:47 +1000
commitb76ddb7647cbb390cce4143d91a1db171b0fa503 (patch)
treea6e2e334e82b035923c41458150604dd5fb31d65 /src/core/hle/service/filesystem/filesystem.cpp
parent2a3b335b156552515e28f62df2617d06c241a29a (diff)
parent0a003efde4b86c235355d11c93f5d315bdb4728d (diff)
Merge remote-tracking branch 'origin/master' into better-account
Diffstat (limited to 'src/core/hle/service/filesystem/filesystem.cpp')
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index e17d637e4..5e416cde2 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -59,7 +59,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
- if (path == "/" || path == "\\") {
+ if (path.empty()) {
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
return RESULT_SUCCESS;
}
@@ -281,15 +281,15 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {
return sdmc_factory->Open();
}
-void RegisterFileSystems() {
+void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {
romfs_factory = nullptr;
save_data_factory = nullptr;
sdmc_factory = nullptr;
- auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite);
- auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::ReadWrite);
+ auto nand_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
+ FileSys::Mode::ReadWrite);
+ auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
+ FileSys::Mode::ReadWrite);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);
@@ -298,8 +298,8 @@ void RegisterFileSystems() {
sdmc_factory = std::move(sdcard);
}
-void InstallInterfaces(SM::ServiceManager& service_manager) {
- RegisterFileSystems();
+void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs) {
+ RegisterFileSystems(vfs);
std::make_shared<FSP_LDR>()->InstallAsService(service_manager);
std::make_shared<FSP_PR>()->InstallAsService(service_manager);
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);