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| author | Lioncash <mathew1800@gmail.com> | 2020-10-13 08:10:50 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2020-10-13 13:16:49 -0400 |
| commit | 39c8d18feba8eafcd43fbb55e73ae150a1947aad (patch) | |
| tree | 9565ff464bbb9e5a0aa66e6e310098314e88d019 /src/core/hle/service/bcat/backend/boxcat.cpp | |
| parent | d291fc1a517d0db07e4b32f5b4ad294c5e93e984 (diff) | |
core/CMakeLists: Make some warnings errors
Makes our error coverage a little more consistent across the board by
applying it to Linux side of things as well. This also makes it more
consistent with the warning settings in other libraries in the project.
This also updates httplib to 0.7.9, as there are several warning
cleanups made that allow us to enable several warnings as errors.
Diffstat (limited to 'src/core/hle/service/bcat/backend/boxcat.cpp')
| -rw-r--r-- | src/core/hle/service/bcat/backend/boxcat.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp index ca021a99f..589e288df 100644 --- a/src/core/hle/service/bcat/backend/boxcat.cpp +++ b/src/core/hle/service/bcat/backend/boxcat.cpp @@ -196,7 +196,9 @@ private: const std::string& content_type_name) { if (client == nullptr) { client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT); - client->set_timeout_sec(timeout_seconds); + client->set_connection_timeout(timeout_seconds); + client->set_read_timeout(timeout_seconds); + client->set_write_timeout(timeout_seconds); } httplib::Headers headers{ @@ -255,7 +257,7 @@ private: return out; } - std::unique_ptr<httplib::Client> client; + std::unique_ptr<httplib::SSLClient> client; std::string path; u64 title_id; u64 build_id; @@ -443,7 +445,9 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global, std::map<std::string, EventStatus>& games) { httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)}; - client.set_timeout_sec(static_cast<int>(TIMEOUT_SECONDS)); + client.set_connection_timeout(static_cast<int>(TIMEOUT_SECONDS)); + client.set_read_timeout(static_cast<int>(TIMEOUT_SECONDS)); + client.set_write_timeout(static_cast<int>(TIMEOUT_SECONDS)); httplib::Headers headers{ {std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)}, |
