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authorLioncash <mathew1800@gmail.com>2020-10-13 08:10:50 -0400
committerLioncash <mathew1800@gmail.com>2020-10-13 13:16:49 -0400
commit39c8d18feba8eafcd43fbb55e73ae150a1947aad (patch)
tree9565ff464bbb9e5a0aa66e6e310098314e88d019 /src/core/hle/service/bcat/backend/boxcat.cpp
parentd291fc1a517d0db07e4b32f5b4ad294c5e93e984 (diff)
core/CMakeLists: Make some warnings errors
Makes our error coverage a little more consistent across the board by applying it to Linux side of things as well. This also makes it more consistent with the warning settings in other libraries in the project. This also updates httplib to 0.7.9, as there are several warning cleanups made that allow us to enable several warnings as errors.
Diffstat (limited to 'src/core/hle/service/bcat/backend/boxcat.cpp')
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp
index ca021a99f..589e288df 100644
--- a/src/core/hle/service/bcat/backend/boxcat.cpp
+++ b/src/core/hle/service/bcat/backend/boxcat.cpp
@@ -196,7 +196,9 @@ private:
const std::string& content_type_name) {
if (client == nullptr) {
client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT);
- client->set_timeout_sec(timeout_seconds);
+ client->set_connection_timeout(timeout_seconds);
+ client->set_read_timeout(timeout_seconds);
+ client->set_write_timeout(timeout_seconds);
}
httplib::Headers headers{
@@ -255,7 +257,7 @@ private:
return out;
}
- std::unique_ptr<httplib::Client> client;
+ std::unique_ptr<httplib::SSLClient> client;
std::string path;
u64 title_id;
u64 build_id;
@@ -443,7 +445,9 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title)
Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
std::map<std::string, EventStatus>& games) {
httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)};
- client.set_timeout_sec(static_cast<int>(TIMEOUT_SECONDS));
+ client.set_connection_timeout(static_cast<int>(TIMEOUT_SECONDS));
+ client.set_read_timeout(static_cast<int>(TIMEOUT_SECONDS));
+ client.set_write_timeout(static_cast<int>(TIMEOUT_SECONDS));
httplib::Headers headers{
{std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},