diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-11-26 16:29:34 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-11-26 21:55:39 -0500 |
| commit | b05bfc603689419dc515a656b9fc711d79994f13 (patch) | |
| tree | bc0937d11bbe31458785a69478edbf11a720b0ae /src/core/hle/service/audio/audout_u.cpp | |
| parent | 89ef3ef5752e42d0eb0bdfa23cc72d391db74216 (diff) | |
core/memory: Migrate over Read{8, 16, 32, 64, Block} to the Memory class
With all of the trivial parts of the memory interface moved over, we can
get right into moving over the bits that are used.
Note that this does require the use of GetInstance from the global
system instance to be used within hle_ipc.cpp and the gdbstub. This is
fine for the time being, as they both already rely on the global system
instance in other functions. These will be removed in a change directed
at both of these respectively.
For now, it's sufficient, as it still accomplishes the goal of
de-globalizing the memory code.
Diffstat (limited to 'src/core/hle/service/audio/audout_u.cpp')
| -rw-r--r-- | src/core/hle/service/audio/audout_u.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp index 6a29377e3..4fb2cbc4b 100644 --- a/src/core/hle/service/audio/audout_u.cpp +++ b/src/core/hle/service/audio/audout_u.cpp @@ -43,7 +43,8 @@ public: IAudioOut(Core::System& system, AudoutParams audio_params, AudioCore::AudioOut& audio_core, std::string&& device_name, std::string&& unique_name) : ServiceFramework("IAudioOut"), audio_core(audio_core), - device_name(std::move(device_name)), audio_params(audio_params) { + device_name(std::move(device_name)), + audio_params(audio_params), main_memory{system.Memory()} { // clang-format off static const FunctionInfo functions[] = { {0, &IAudioOut::GetAudioOutState, "GetAudioOutState"}, @@ -137,7 +138,7 @@ private: const u64 tag{rp.Pop<u64>()}; std::vector<s16> samples(audio_buffer.buffer_size / sizeof(s16)); - Memory::ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size); + main_memory.ReadBlock(audio_buffer.buffer, samples.data(), audio_buffer.buffer_size); if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) { IPC::ResponseBuilder rb{ctx, 2}; @@ -209,6 +210,7 @@ private: /// This is the event handle used to check if the audio buffer was released Kernel::EventPair buffer_event; + Memory::Memory& main_memory; }; AudOutU::AudOutU(Core::System& system_) : ServiceFramework("audout:u"), system{system_} { |
