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authorLioncash <mathew1800@gmail.com>2022-10-26 11:15:25 -0400
committerLioncash <mathew1800@gmail.com>2022-10-26 11:21:48 -0400
commite0ec9ffc36892319a5cd847dfd42f6aba4671685 (patch)
tree4ac642ac27c90349d85e46bf84739b508bf9a909 /src/core/hle/service/audio/audin_u.cpp
parent041eb5bf57f4db8609341c77bd5d38ddcd8b2d80 (diff)
audio_in/out_system: Pass Initialize members by value where applicable
applet_resource_user_id isn't actually modified and is just assigned to a member variable, so this doesn't need to be a mutable reference. Similarly, the device name itself isn't modified and is only moved. We pass by value here, since we can still perform the move, but eliminate a sneaky set of calls that can unintentionally destroy the original string. Given how nested the calls are, it's good to get rid of this potential vector for a use-after-move bug.
Diffstat (limited to 'src/core/hle/service/audio/audin_u.cpp')
-rw-r--r--src/core/hle/service/audio/audin_u.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp
index 48a9a73a0..608925dfc 100644
--- a/src/core/hle/service/audio/audin_u.cpp
+++ b/src/core/hle/service/audio/audin_u.cpp
@@ -17,7 +17,7 @@ using namespace AudioCore::AudioIn;
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
explicit IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
- std::string& device_name, const AudioInParameter& in_params, u32 handle,
+ const std::string& device_name, const AudioInParameter& in_params, u32 handle,
u64 applet_resource_user_id)
: ServiceFramework{system_, "IAudioIn"},
service_context{system_, "IAudioIn"}, event{service_context.CreateEvent("AudioInEvent")},