diff options
| author | Narr the Reg <juangerman-13@hotmail.com> | 2024-02-14 19:13:43 -0600 |
|---|---|---|
| committer | Narr the Reg <juangerman-13@hotmail.com> | 2024-02-16 12:13:10 -0600 |
| commit | dbcc447f43a3f348a38c6d6656a285cadf903700 (patch) | |
| tree | b774b70b89aa8ef7d57deadcddc6e0745afcbf01 /src/core/hle/service/acc | |
| parent | 2954c01b4730b84464ee5c27d9b62950b62ff9dc (diff) | |
service: am: Fix GetMainAppletAvailableUsers for user creation
Diffstat (limited to 'src/core/hle/service/acc')
| -rw-r--r-- | src/core/hle/service/acc/profile_manager.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp index 29a10ad13..ee9795532 100644 --- a/src/core/hle/service/acc/profile_manager.cpp +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -329,9 +329,8 @@ bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& /// Returns if the system is allowing user registrations or not bool ProfileManager::CanSystemRegisterUser() const { - return false; // TODO(ogniK): Games shouldn't have - // access to user registration, when we - // emulate qlaunch. Update this to dynamically change. + // TODO: Both games and applets can register users. Determine when this condition is not meet. + return true; } bool ProfileManager::RemoveUser(UUID uuid) { |
