diff options
| author | David Marcec <dmarcecguzman@gmail.com> | 2018-09-19 23:25:00 +1000 |
|---|---|---|
| committer | David Marcec <dmarcecguzman@gmail.com> | 2018-09-19 23:25:00 +1000 |
| commit | cbc7ad8f6d1c122797f016eba5bbf4898fbf20d3 (patch) | |
| tree | 6e02225be2f9c3abdd69392a3aa0812a2f534da4 /src/core/hle/service/acc/acc.cpp | |
| parent | b33ce787b7959e1bfd3b5ae4886b6e137fb97711 (diff) | |
Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
With these, `Nintendo Entertainment System - Nintendo Switch Online` loads
Diffstat (limited to 'src/core/hle/service/acc/acc.cpp')
| -rw-r--r-- | src/core/hle/service/acc/acc.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 4d4eb542e..e61748ca3 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -130,11 +130,10 @@ private: void GetAccountId(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_ACC, "(STUBBED) called"); - // TODO(Subv): Find out what this actually does and implement it. Stub it as an error for - // now since we do not implement NNID. Returning a bogus id here will cause games to send - // invalid IPC requests after ListOpenUsers is called. - IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ResultCode(-1)); + // Should return a nintendo account ID + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.PushRaw<u64>(1); } }; |
