diff options
| author | Zach Hilman <zachhilman@gmail.com> | 2018-12-02 00:44:40 -0500 |
|---|---|---|
| committer | Zach Hilman <zachhilman@gmail.com> | 2018-12-02 00:44:40 -0500 |
| commit | 3476830b26b61410b633c827e985bffa1dc52528 (patch) | |
| tree | cedba8440c12c3d8edeb78f33de5c56f2488b60f /src/core/hle/kernel/svc.cpp | |
| parent | 820d81b9a5392951c18daa5a47d6c0ffd28baa9b (diff) | |
svc: Avoid performance-degrading unnecessary reschedule
Diffstat (limited to 'src/core/hle/kernel/svc.cpp')
| -rw-r--r-- | src/core/hle/kernel/svc.cpp | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 205706033..c119f7be1 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -962,13 +962,13 @@ static void SleepThread(s64 nanoseconds) { // Don't attempt to yield execution if there are no available threads to run, // this way we avoid a useless reschedule to the idle thread. - if (!Core::System::GetInstance().CurrentScheduler().HaveReadyThreads()) + if (nanoseconds <= 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads()) return; enum class SleepType : s64 { YieldWithoutLoadBalancing = 0, - YieldWithLoadBalancing = 1, - YieldAndWaitForLoadBalancing = 2, + YieldWithLoadBalancing = -1, + YieldAndWaitForLoadBalancing = -2, }; if (nanoseconds <= 0) { @@ -998,10 +998,7 @@ static void SleepThread(s64 nanoseconds) { // Create an event to wake the thread up after the specified nanosecond delay has passed GetCurrentThread()->WakeAfterDelay(nanoseconds); - Core::System::GetInstance().CpuCore(0).PrepareReschedule(); - Core::System::GetInstance().CpuCore(1).PrepareReschedule(); - Core::System::GetInstance().CpuCore(2).PrepareReschedule(); - Core::System::GetInstance().CpuCore(3).PrepareReschedule(); + Core::System::GetInstance().PrepareReschedule(); } /// Wait process wide key atomic |
