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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-07-18 18:15:53 -0400
committerFernandoS27 <fsahmkow27@gmail.com>2019-07-19 10:06:08 -0400
commit9bede4eeed523f9707a989f1297279c006086e76 (patch)
tree2acfabeff5f7f449bcdb22563f5ad66f7fa5f414 /src/core/hle/kernel/process.cpp
parent5d369112d9d467d4257e24ce57f3ebba824556f0 (diff)
VM_Manager: Align allocated memory to 256bytes
This commit ensures that all backing memory allocated for the Guest CPU is aligned to 256 bytes. This due to how gpu memory works and the heavy constraints it has in the alignment of physical memory.
Diffstat (limited to 'src/core/hle/kernel/process.cpp')
-rw-r--r--src/core/hle/kernel/process.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 92169a97b..e80a12ac3 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -247,7 +247,7 @@ VAddr Process::CreateTLSRegion() {
ASSERT(region_address.Succeeded());
const auto map_result = vm_manager.MapMemoryBlock(
- *region_address, std::make_shared<std::vector<u8>>(Memory::PAGE_SIZE), 0,
+ *region_address, std::make_shared<PhysicalMemory>(Memory::PAGE_SIZE), 0,
Memory::PAGE_SIZE, MemoryState::ThreadLocal);
ASSERT(map_result.Succeeded());
@@ -277,7 +277,7 @@ void Process::FreeTLSRegion(VAddr tls_address) {
}
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
- const auto memory = std::make_shared<std::vector<u8>>(std::move(module_.memory));
+ const auto memory = std::make_shared<PhysicalMemory>(std::move(module_.memory));
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
@@ -327,7 +327,7 @@ void Process::AllocateMainThreadStack(u64 stack_size) {
// Allocate and map the main thread stack
const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
vm_manager
- .MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
+ .MapMemoryBlock(mapping_address, std::make_shared<PhysicalMemory>(main_thread_stack_size),
0, main_thread_stack_size, MemoryState::Stack)
.Unwrap();
}