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authorbunnei <bunneidev@gmail.com>2015-04-09 23:05:49 -0400
committerbunnei <bunneidev@gmail.com>2015-04-09 23:05:49 -0400
commit6f1143885bcc02642b707b51355fe4b6cd5375c7 (patch)
treefe1307919e7087df41c498b971016ffa931d6594 /src/core/hle/kernel/mutex.cpp
parentb16fe217647ae3909547e0a9812cff6d6b8fefde (diff)
parentdb4bd98bac52283ed9bb17456d58ae4e3bc82ec9 (diff)
Merge pull request #683 from bunnei/thread-priority
Thread priority and scheduler improvements
Diffstat (limited to 'src/core/hle/kernel/mutex.cpp')
-rw-r--r--src/core/hle/kernel/mutex.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index be2c49706..ebc9e79d7 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -56,7 +56,15 @@ SharedPtr<Mutex> Mutex::Create(bool initial_locked, std::string name) {
}
bool Mutex::ShouldWait() {
- return lock_count > 0 && holding_thread != GetCurrentThread();;
+ auto thread = GetCurrentThread();
+ bool wait = lock_count > 0 && holding_thread != thread;
+
+ // If the holding thread of the mutex is lower priority than this thread, that thread should
+ // temporarily inherit this thread's priority
+ if (wait && thread->current_priority < holding_thread->current_priority)
+ holding_thread->BoostPriority(thread->current_priority);
+
+ return wait;
}
void Mutex::Acquire() {