diff options
| author | bunnei <bunneidev@gmail.com> | 2021-06-04 19:26:48 -0700 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2021-06-04 19:26:48 -0700 |
| commit | 27ce97fd42d758350c5100c4bbcb78de0a6d48b5 (patch) | |
| tree | 7ebe2d29e0bbac3cd33dd21f8f154632aedfdea9 /src/core/hle/kernel/k_session.cpp | |
| parent | c8b3d928368b12dba3bf0f4221f7013e464540dd (diff) | |
hle: kernel: Refactor to allocate a ServiceThread per service handler.
- Previously, we would allocate a thread per session, which adds new threads on CloneCurrentObject.
- This results in race conditions with N sessions queuing requests to the same service interface.
- Fixes Pokken Tournament DX crashes/softlocks, which were regressed by #6347.
Diffstat (limited to 'src/core/hle/kernel/k_session.cpp')
| -rw-r--r-- | src/core/hle/kernel/k_session.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/core/hle/kernel/k_session.cpp b/src/core/hle/kernel/k_session.cpp index 025b8b555..940878e03 100644 --- a/src/core/hle/kernel/k_session.cpp +++ b/src/core/hle/kernel/k_session.cpp @@ -15,7 +15,8 @@ KSession::KSession(KernelCore& kernel_) : KAutoObjectWithSlabHeapAndContainer{kernel_}, server{kernel_}, client{kernel_} {} KSession::~KSession() = default; -void KSession::Initialize(KClientPort* port_, const std::string& name_) { +void KSession::Initialize(KClientPort* port_, const std::string& name_, + std::shared_ptr<SessionRequestManager> manager_) { // Increment reference count. // Because reference count is one on creation, this will result // in a reference count of two. Thus, when both server and client are closed @@ -27,7 +28,7 @@ void KSession::Initialize(KClientPort* port_, const std::string& name_) { KAutoObject::Create(std::addressof(client)); // Initialize our sub sessions. - server.Initialize(this, name_ + ":Server"); + server.Initialize(this, name_ + ":Server", manager_); client.Initialize(this, name_ + ":Client"); // Set state and name. |
