diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-03-20 12:40:09 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-03-20 13:07:04 -0400 |
| commit | 1b6bd9d6dff81666d15e193c9589ddb2eb7cbb93 (patch) | |
| tree | 3e133530a2ba4fe509c084d579bdd186b6525169 /src/core/hle/kernel/code_set.cpp | |
| parent | 9d11303a36737d02596b8f525ade29866e733344 (diff) | |
kernel: Move CodeSet structure to its own source files
Given this is utilized by the loaders, this allows avoiding inclusion of
the kernel process definitions where avoidable.
This also keeps the loading format for all executable data separate from
the kernel objects.
Diffstat (limited to 'src/core/hle/kernel/code_set.cpp')
| -rw-r--r-- | src/core/hle/kernel/code_set.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/core/hle/kernel/code_set.cpp b/src/core/hle/kernel/code_set.cpp new file mode 100644 index 000000000..1f434e9af --- /dev/null +++ b/src/core/hle/kernel/code_set.cpp @@ -0,0 +1,12 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/hle/kernel/code_set.h" + +namespace Kernel { + +CodeSet::CodeSet() = default; +CodeSet::~CodeSet() = default; + +} // namespace Kernel |
