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authorLioncash <mathew1800@gmail.com>2019-03-05 18:51:16 -0500
committerLioncash <mathew1800@gmail.com>2019-03-05 20:10:07 -0500
commit221613d4ead717dc788d0f391c22c31db5fe2530 (patch)
tree5a6c05e74ebfc0ff8b371904a9d1741b172d63b7 /src/core/hle/kernel/client_session.cpp
parent7526b6fce39c555b1fdb4535972ab078b4edfb32 (diff)
kernel/server_session: Make data members private
Makes it much nicer to locally reason about server session behavior, as part of its functionality isn't placed around other classes.
Diffstat (limited to 'src/core/hle/kernel/client_session.cpp')
-rw-r--r--src/core/hle/kernel/client_session.cpp14
1 files changed, 2 insertions, 12 deletions
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
index 704e82824..c17baa50a 100644
--- a/src/core/hle/kernel/client_session.cpp
+++ b/src/core/hle/kernel/client_session.cpp
@@ -17,21 +17,11 @@ ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
- // Local references to ServerSession and SessionRequestHandler are necessary to guarantee they
+ // A local reference to the ServerSession is necessary to guarantee it
// will be kept alive until after ClientDisconnected() returns.
SharedPtr<ServerSession> server = parent->server;
if (server) {
- std::shared_ptr<SessionRequestHandler> hle_handler = server->hle_handler;
- if (hle_handler)
- hle_handler->ClientDisconnected(server);
-
- // TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
- // their WaitSynchronization result to 0xC920181A.
-
- // Clean up the list of client threads with pending requests, they are unneeded now that the
- // client endpoint is closed.
- server->pending_requesting_threads.clear();
- server->currently_handling = nullptr;
+ server->ClientDisconnected();
}
parent->client = nullptr;