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authorLioncash <mathew1800@gmail.com>2019-04-06 01:41:43 -0400
committerLioncash <mathew1800@gmail.com>2019-04-06 01:42:03 -0400
commit7a7ffa602d9cae6f5fb25b83d5a107e576d82b06 (patch)
treea599221fe5fea442ca6e488f2fae7b0eab4d0c2d /src/core/hle/kernel/client_port.cpp
parent04d265562f76a76118725927ec096faa5ac86380 (diff)
kernel/server_session: Return a std::pair from CreateSessionPair()
Keeps the return type consistent with the function name. While we're at it, we can also reduce the amount of boilerplate involved with handling these by using structured bindings.
Diffstat (limited to 'src/core/hle/kernel/client_port.cpp')
-rw-r--r--src/core/hle/kernel/client_port.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp
index aa432658e..744b1697d 100644
--- a/src/core/hle/kernel/client_port.cpp
+++ b/src/core/hle/kernel/client_port.cpp
@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <tuple>
-
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/errors.h"
@@ -31,18 +29,18 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
active_sessions++;
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
- auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
+ auto [server, client] = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
if (server_port->HasHLEHandler()) {
- server_port->GetHLEHandler()->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
+ server_port->GetHLEHandler()->ClientConnected(server);
} else {
- server_port->AppendPendingSession(std::get<SharedPtr<ServerSession>>(sessions));
+ server_port->AppendPendingSession(server);
}
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
- return MakeResult(std::get<SharedPtr<ClientSession>>(sessions));
+ return MakeResult(client);
}
void ClientPort::ConnectionClosed() {