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| author | liamwhite <liamwhite@users.noreply.github.com> | 2023-11-04 23:26:24 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-04 23:26:24 -0400 |
| commit | 770d4b0b721be88bea327c8164b1f62ffbcc1d90 (patch) | |
| tree | f45c4f1525d92af472806507bbbe778f03da18a8 /src/core/hid/emulated_controller.cpp | |
| parent | e5fed310092e27dee043d93bba4d9b1a9dbca500 (diff) | |
| parent | f07484bc64e6c6f178f4891f1c86ebb23d14dbe7 (diff) | |
Merge pull request #11965 from german77/color
core: hid: Signal color updates
Diffstat (limited to 'src/core/hid/emulated_controller.cpp')
| -rw-r--r-- | src/core/hid/emulated_controller.cpp | 37 |
1 files changed, 25 insertions, 12 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 8e2894449..b08a71446 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -96,18 +96,7 @@ void EmulatedController::ReloadFromSettings() { } controller.color_values = {}; - controller.colors_state.fullkey = { - .body = GetNpadColor(player.body_color_left), - .button = GetNpadColor(player.button_color_left), - }; - controller.colors_state.left = { - .body = GetNpadColor(player.body_color_left), - .button = GetNpadColor(player.button_color_left), - }; - controller.colors_state.right = { - .body = GetNpadColor(player.body_color_right), - .button = GetNpadColor(player.button_color_right), - }; + ReloadColorsFromSettings(); ring_params[0] = Common::ParamPackage(Settings::values.ringcon_analogs); @@ -128,6 +117,30 @@ void EmulatedController::ReloadFromSettings() { ReloadInput(); } +void EmulatedController::ReloadColorsFromSettings() { + const auto player_index = NpadIdTypeToIndex(npad_id_type); + const auto& player = Settings::values.players.GetValue()[player_index]; + + // Avoid updating colors if overridden by physical controller + if (controller.color_values[LeftIndex].body != 0 && + controller.color_values[RightIndex].body != 0) { + return; + } + + controller.colors_state.fullkey = { + .body = GetNpadColor(player.body_color_left), + .button = GetNpadColor(player.button_color_left), + }; + controller.colors_state.left = { + .body = GetNpadColor(player.body_color_left), + .button = GetNpadColor(player.button_color_left), + }; + controller.colors_state.right = { + .body = GetNpadColor(player.body_color_right), + .button = GetNpadColor(player.button_color_right), + }; +} + void EmulatedController::LoadDevices() { // TODO(german77): Use more buttons to detect the correct device const auto left_joycon = button_params[Settings::NativeButton::DRight]; |
