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authorFeng Chen <VonChenPlus@gmail.com>2021-12-18 13:57:14 +0800
committerGitHub <noreply@github.com>2021-12-18 13:57:14 +0800
commite49184e6069a9d791d2df3c1958f5c4b1187e124 (patch)
treeb776caf722e0be0e680f67b0ad0842628162ef1c /src/core/frontend/framebuffer_layout.h
parent4dd85f86a89338ff84d05a3981c14f6de1be4606 (diff)
parent77d06d5df02d18da381bcd572ce11fee790d9edf (diff)
Merge branch 'yuzu-emu:master' into convert_legacy
Diffstat (limited to 'src/core/frontend/framebuffer_layout.h')
-rw-r--r--src/core/frontend/framebuffer_layout.h11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index 2e36c0163..8e341e4e2 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -35,17 +35,8 @@ enum class AspectRatio {
struct FramebufferLayout {
u32 width{ScreenUndocked::Width};
u32 height{ScreenUndocked::Height};
- bool is_srgb{};
-
Common::Rectangle<u32> screen;
-
- /**
- * Returns the ration of pixel size of the screen, compared to the native size of the undocked
- * Switch screen.
- */
- float GetScalingRatio() const {
- return static_cast<float>(screen.GetWidth()) / ScreenUndocked::Width;
- }
+ bool is_srgb{};
};
/**