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authorbunnei <bunneidev@gmail.com>2021-11-21 02:31:32 -0800
committerGitHub <noreply@github.com>2021-11-21 02:31:32 -0800
commit5082712b4e44ebfe48bd587ea2fa38767b7339cb (patch)
treecd2a9393ea5e7d83938baf1f069fc2689e8398af /src/core/frontend/framebuffer_layout.h
parentba5210675a57d729e427b4f3bc9942cd32f4a5b2 (diff)
parentfe1f06c856b768e9afcc9ba9ab8ef09b7152678c (diff)
Merge pull request #7389 from ameerj/screenshot-1x
Fix screenshot dimensions when at 1x scale
Diffstat (limited to 'src/core/frontend/framebuffer_layout.h')
-rw-r--r--src/core/frontend/framebuffer_layout.h11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index 2e36c0163..8e341e4e2 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -35,17 +35,8 @@ enum class AspectRatio {
struct FramebufferLayout {
u32 width{ScreenUndocked::Width};
u32 height{ScreenUndocked::Height};
- bool is_srgb{};
-
Common::Rectangle<u32> screen;
-
- /**
- * Returns the ration of pixel size of the screen, compared to the native size of the undocked
- * Switch screen.
- */
- float GetScalingRatio() const {
- return static_cast<float>(screen.GetWidth()) / ScreenUndocked::Width;
- }
+ bool is_srgb{};
};
/**