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| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-27 16:10:25 -0700 |
|---|---|---|
| committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-27 16:10:25 -0700 |
| commit | d1bf7919daf830befd8c2166f3844fcdb56d68fa (patch) | |
| tree | 60ab4434e7a0503d7ca5f5d195d4709fe634f3c1 /src/core/frontend/emu_window.h | |
| parent | ec8dfc8fb7218e5c552c42d30a68e13e350c3d0e (diff) | |
Move framebuffer_layout from Common to Core
This removes a dependency inversion between core and common. It's also
the proper place for the file since it makes screen layout decisions
specific to the 3DS.
Diffstat (limited to 'src/core/frontend/emu_window.h')
| -rw-r--r-- | src/core/frontend/emu_window.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 36f2667fa..9414123a4 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -8,8 +8,8 @@ #include <tuple> #include <utility> #include "common/common_types.h" -#include "common/framebuffer_layout.h" #include "common/math_util.h" +#include "core/frontend/framebuffer_layout.h" /** * Abstraction class used to provide an interface between emulation code and the frontend |
