diff options
| author | Subv <subv2112@gmail.com> | 2014-12-16 00:33:41 -0500 |
|---|---|---|
| committer | Subv <subv2112@gmail.com> | 2014-12-17 19:21:38 -0500 |
| commit | ea9ce0fba776eef8f9e4f3a86e71256091732a14 (patch) | |
| tree | 9e698ba00993a4aff1df4d60f9fcf3cf135ee76c /src/core/file_sys/file_sdmc.cpp | |
| parent | e6f440ea7f4d5f8c075a5735747ef8facbb4699a (diff) | |
Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information
Got rid of the code duplication in File and Directory
Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.
FS_U: Use the correct error code when a file wasn't found
Diffstat (limited to 'src/core/file_sys/file_sdmc.cpp')
| -rw-r--r-- | src/core/file_sys/file_sdmc.cpp | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/src/core/file_sys/file_sdmc.cpp b/src/core/file_sys/file_sdmc.cpp deleted file mode 100644 index 46c29900b..000000000 --- a/src/core/file_sys/file_sdmc.cpp +++ /dev/null @@ -1,110 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#include <sys/stat.h> - -#include "common/common_types.h" -#include "common/file_util.h" - -#include "core/file_sys/file_sdmc.h" -#include "core/file_sys/archive_sdmc.h" - -//////////////////////////////////////////////////////////////////////////////////////////////////// -// FileSys namespace - -namespace FileSys { - -File_SDMC::File_SDMC(const Archive_SDMC* archive, const Path& path, const Mode mode) { - // TODO(Link Mauve): normalize path into an absolute path without "..", it can currently bypass - // the root directory we set while opening the archive. - // For example, opening /../../etc/passwd can give the emulated program your users list. - this->path = archive->GetMountPoint() + path.AsString(); - this->mode.hex = mode.hex; -} - -File_SDMC::~File_SDMC() { - Close(); -} - -/** - * Open the file - * @return true if the file opened correctly - */ -bool File_SDMC::Open() { - if (!mode.create_flag && !FileUtil::Exists(path)) { - LOG_ERROR(Service_FS, "Non-existing file %s can’t be open without mode create.", path.c_str()); - return false; - } - - std::string mode_string; - if (mode.create_flag) - mode_string = "w+"; - else if (mode.write_flag) - mode_string = "r+"; // Files opened with Write access can be read from - else if (mode.read_flag) - mode_string = "r"; - - // Open the file in binary mode, to avoid problems with CR/LF on Windows systems - mode_string += "b"; - - file = new FileUtil::IOFile(path, mode_string.c_str()); - return true; -} - -/** - * Read data from the file - * @param offset Offset in bytes to start reading data from - * @param length Length in bytes of data to read from file - * @param buffer Buffer to read data into - * @return Number of bytes read - */ -size_t File_SDMC::Read(const u64 offset, const u32 length, u8* buffer) const { - file->Seek(offset, SEEK_SET); - return file->ReadBytes(buffer, length); -} - -/** - * Write data to the file - * @param offset Offset in bytes to start writing data to - * @param length Length in bytes of data to write to file - * @param flush The flush parameters (0 == do not flush) - * @param buffer Buffer to read data from - * @return Number of bytes written - */ -size_t File_SDMC::Write(const u64 offset, const u32 length, const u32 flush, const u8* buffer) const { - file->Seek(offset, SEEK_SET); - size_t written = file->WriteBytes(buffer, length); - if (flush) - file->Flush(); - return written; -} - -/** - * Get the size of the file in bytes - * @return Size of the file in bytes - */ -size_t File_SDMC::GetSize() const { - return static_cast<size_t>(file->GetSize()); -} - -/** - * Set the size of the file in bytes - * @param size New size of the file - * @return true if successful - */ -bool File_SDMC::SetSize(const u64 size) const { - file->Resize(size); - file->Flush(); - return true; -} - -/** - * Close the file - * @return true if the file closed correctly - */ -bool File_SDMC::Close() const { - return file->Close(); -} - -} // namespace FileSys |
