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authorSubv <subv2112@gmail.com>2015-01-03 20:46:05 -0500
committerSubv <subv2112@gmail.com>2015-01-03 20:46:05 -0500
commit71a063f45cba961ee07730f4ab79f2bcc3ff9b5b (patch)
tree3c134bc71fd404b33a6d6fcaed743457d7fb7e66 /src/core/file_sys/archive_systemsavedata.h
parentcfd7b219f6ad9116057fbe64bbb5dfd0afbbe29c (diff)
Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
Diffstat (limited to 'src/core/file_sys/archive_systemsavedata.h')
-rw-r--r--src/core/file_sys/archive_systemsavedata.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/core/file_sys/archive_systemsavedata.h b/src/core/file_sys/archive_systemsavedata.h
index 55d85193c..c8f5845ca 100644
--- a/src/core/file_sys/archive_systemsavedata.h
+++ b/src/core/file_sys/archive_systemsavedata.h
@@ -15,8 +15,6 @@
namespace FileSys {
/// File system interface to the SystemSaveData archive
-/// TODO(Subv): This archive should point to a location in the NAND,
-/// specifically nand:/data/<ID0>/sysdata/<SaveID-Low>/<SaveID-High>
class Archive_SystemSaveData final : public DiskArchive {
public:
Archive_SystemSaveData(const std::string& mount_point, u64 save_id);