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| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-27 16:10:25 -0700 |
|---|---|---|
| committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-27 16:10:25 -0700 |
| commit | d1bf7919daf830befd8c2166f3844fcdb56d68fa (patch) | |
| tree | 60ab4434e7a0503d7ca5f5d195d4709fe634f3c1 /src/core/CMakeLists.txt | |
| parent | ec8dfc8fb7218e5c552c42d30a68e13e350c3d0e (diff) | |
Move framebuffer_layout from Common to Core
This removes a dependency inversion between core and common. It's also
the proper place for the file since it makes screen layout decisions
specific to the 3DS.
Diffstat (limited to 'src/core/CMakeLists.txt')
| -rw-r--r-- | src/core/CMakeLists.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index b19335fe1..d9618c40c 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -32,6 +32,7 @@ set(SRCS frontend/camera/factory.cpp frontend/camera/interface.cpp frontend/emu_window.cpp + frontend/framebuffer_layout.cpp frontend/motion_emu.cpp gdbstub/gdbstub.cpp hle/config_mem.cpp @@ -216,6 +217,7 @@ set(HEADERS frontend/camera/factory.h frontend/camera/interface.h frontend/emu_window.h + frontend/framebuffer_layout.h frontend/input.h frontend/motion_emu.h gdbstub/gdbstub.h |
