diff options
| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-27 18:06:59 -0700 |
|---|---|---|
| committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-27 18:41:24 -0700 |
| commit | eb10f250254a0153abd789e49a36945d996631a7 (patch) | |
| tree | 5f7a0e290892f1137ccd28420991ef7981377cf6 /src/core/3ds.h | |
| parent | 6665557ff76cf8a04c025da90cad49dbe02d808d (diff) | |
Move screen size constants from video_core to core
video_core didn't even properly use them, and they were the source of
many otherwise-unnecessary dependencies from core to video_core.
Diffstat (limited to 'src/core/3ds.h')
| -rw-r--r-- | src/core/3ds.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/core/3ds.h b/src/core/3ds.h new file mode 100644 index 000000000..8715e27db --- /dev/null +++ b/src/core/3ds.h @@ -0,0 +1,21 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace Core { + +// 3DS Video Constants +// ------------------- + +// NOTE: The LCDs actually rotate the image 90 degrees when displaying. Because of that the +// framebuffers in video memory are stored in column-major order and rendered sideways, causing +// the widths and heights of the framebuffers read by the LCD to be switched compared to the +// heights and widths of the screens listed here. +constexpr int kScreenTopWidth = 400; ///< 3DS top screen width +constexpr int kScreenTopHeight = 240; ///< 3DS top screen height +constexpr int kScreenBottomWidth = 320; ///< 3DS bottom screen width +constexpr int kScreenBottomHeight = 240; ///< 3DS bottom screen height + +} // namespace Core |
