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| author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2017-05-28 01:01:00 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-05-28 01:01:00 -0700 |
| commit | 4caa2bad9d57c97aa749d3a44f6be6f593bb798b (patch) | |
| tree | ba001a9832ee8965963d17fd4e93e9222e1153de /src/core/3ds.h | |
| parent | ec8dfc8fb7218e5c552c42d30a68e13e350c3d0e (diff) | |
| parent | 7b81903756451281bd1f07d8e9a2dceeff79df08 (diff) | |
Merge pull request #2733 from yuriks/cmake-cleanup
Dependencies and build system cleanup
Diffstat (limited to 'src/core/3ds.h')
| -rw-r--r-- | src/core/3ds.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/core/3ds.h b/src/core/3ds.h new file mode 100644 index 000000000..8715e27db --- /dev/null +++ b/src/core/3ds.h @@ -0,0 +1,21 @@ +// Copyright 2017 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +namespace Core { + +// 3DS Video Constants +// ------------------- + +// NOTE: The LCDs actually rotate the image 90 degrees when displaying. Because of that the +// framebuffers in video memory are stored in column-major order and rendered sideways, causing +// the widths and heights of the framebuffers read by the LCD to be switched compared to the +// heights and widths of the screens listed here. +constexpr int kScreenTopWidth = 400; ///< 3DS top screen width +constexpr int kScreenTopHeight = 240; ///< 3DS top screen height +constexpr int kScreenBottomWidth = 320; ///< 3DS bottom screen width +constexpr int kScreenBottomHeight = 240; ///< 3DS bottom screen height + +} // namespace Core |
